There are new details about Google Stadia
After the I/O 2019 conference dedicated to developers, a number of questions remained about the new streaming service Google Stadia. Now there are new details about the project. Many were worried about the speed of the Internet, what should be the speed to ensure a stable connection? First you need to understand that achieving the desired result depends on the image resolution and the number of frames per second. As stated by Google, from 5 Mbit/s to 10 Mbit/s is enough for a resolution of 720p at a speed of up to 60 frames per second. If you want to stream in FullHD, then you need a speed of about 20 Mbit/s, for a resolution of 4K you need a speed of 35 Mbit/s and above. Stadia supports HDR and up to 5.1 audio, but these features greatly increase traffic usage. Many questions were asked and on delay. A big factor is the remoteness from the server, if you play very dynamic games, then even a minimal delay can be very noticeable. If we talk about amateur players, most likely they will not even notice any delay. As for the price, the monthly subscription is $9.99, but this does not mean that you will have to pay. Any user will be available free directory with games, but the hits will remain inaccessible to you. But if you have already purchased some paid game, you can always add it to the Stadia catalog, thereby not paying for the subscription. But without it, you limit yourself to allowing only FullHD, and 4K permission permissions are available only on a paid basis. That's all for now, it remains only to wait for the official presentation of Stadia.
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